Chivione version 0.2.0a


Changes:

  • The faces in the dialogue now animate to show different emotions.
  • You can sleep on the bed in the hull which will eventually act as the transition between being at sea and at the port.
  • Added some more cliffs to the top right hand corner of the Port.
  • Added a grave yard to the church.
  • Added collision to almost everything in the Port.
  • Added a camp fire to the camp site.
  • Added crops to the farm.
  • Added a river to the lower portion of the Port.
  • Added a bridge to cross the river.
  • Remade the water texture.
  • Added basic enemies (still need a lot of work).
  • Directional arrows now throw a ball.
  • Added lots of optimisations (probably not very noticeable as a lot of stuff has also been added).
  • Added a doctor NPC.
  • Added a baker NPC.

Notes:

  • The transparent red boxes are collisions.
  • after talking to Humphrey Wright you will be unable to move, press R to restart (I am obviously looking to fix this).
  • talking to any of the new NPCs will break the game.
  • Legs look like water for an unknown reason, I'm still working on a palette swap shader.

Files

Chivione version 0.2.0a 2.4 MB
Mar 31, 2019

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